For hard-pressed profs and agitated grads: videos and podcasts from the Social Media Collective, suitable for online classes

Many of our colleagues in academia have had to very quickly migrate their teaching online, in response to changes made by their universities in addressing the coronavirus. This can be so much work - our hats off to everyone who has done so gracefully and ingeniously. An online course can be a lot of hours …

Continue reading For hard-pressed profs and agitated grads: videos and podcasts from the Social Media Collective, suitable for online classes

Re-assembling the Assembly Line: Digital Labor Economies and Demands for an Ambient Workforce

Watch Mary Gray's talk at Harvard's Berkman Center for Internet and Society where she discusses her findings from a two-year collaborative study on crowdwork --“the process of taking tasks that would normally be delegated to an employee and distributing them to a large pool of online workers, the ‘crowd,’ in the form of an open call." In …

Continue reading Re-assembling the Assembly Line: Digital Labor Economies and Demands for an Ambient Workforce

Presentation; Between Platforms and Community: Moderators on Reddit

Presentation by intern Nathan Matias on the project he worked on during the summer at the SMC. He has continued to work on his research, so in case you have not read it here is a more updated post on his work: Followup: 10 Factors Predicting Participation in the Reddit Blackout. Building Statistical Models of …

Continue reading Presentation; Between Platforms and Community: Moderators on Reddit

Co-creation and Algorithmic Self-Determination: A study of player feedback on game analytics in EVE Online

We are happy to share SMC's intern Aleena Chia's presentation of her summer project titled "Co-creation and Algorithmic Self-Determination: A study of player feedback on game analytics in EVE Online".   Aleena's project summary and the videos of her presentation below: Digital games are always already information systems designed to respond to players’ inputs with …

Continue reading Co-creation and Algorithmic Self-Determination: A study of player feedback on game analytics in EVE Online

Video: TL Taylor on Pro Gaming, Live Streaming & Spectatorship

  Current and future visitor TL Taylor spoke last week at the Berkman Luncheon series on "Live Streaming, Computer Games, and the Future of Spectatorship." Computer gaming has long been a social activity, complete with forms of spectatorship. With the growth of live-streaming the boundaries of audience are shifting. Professional e-sports players and amateurs alike …

Continue reading Video: TL Taylor on Pro Gaming, Live Streaming & Spectatorship

You’re the Manager but I’m the Mayor: Understanding Foursquare Check-ins in Claimed Venues

This talk is by Germaine Halegoua, one of our fantastic interns this summer and a brand-new Assistant Professor at the University of Kansas. She outlines her findings from her summer research project, about the location-based mobile service Foursquare. The presentation includes preliminary findings and analysis from an ethnographic study of Foursquare users in the Boston …

Continue reading You’re the Manager but I’m the Mayor: Understanding Foursquare Check-ins in Claimed Venues